Nekki · Удалённо · по договорённости
Responsibilities:
- Own and drive the development, maintenance, and evolution of the UI systems in the game
- Collaborate closely with UI artists to support their workflows, address technical needs, and guide them on Unreal Engine UI best practices
- Provide support for both newly created and existing systems, including the creation of documentation and its maintenance, as well as the prevention of design decay
- Provide technical support and troubleshooting assistance to other teams as needed
- Participate in engineering work planning, including technical discovery, requirements gathering, work breakdown, estimation, and prioritization
- Ensure exceptional code quality by adhering to engineering excellence, which includes: code maintainability, quality, code reviews
What we are looking for:
- 3+ years of hands-on software engineering experience in commercial game development
- Shipped Unreal Engine games for PC or console
- Previous experience architecting UI systems for cross-platform games (PC or consoles)
- Proficiency in C++
- Solid problem-solving skills with the ability to dive into complex systems and investigate the root causes of challenging issues
- Strong skills in communication and teamwork, able to collaborate cross-disciplinary and adjust to shifting project requirements as they evolve
- Fluent communication in Russian
Will be a plus:
- Expertise in one or more of the following aspects of Unreal Engine: CommonUI UMG Viewmodel Gameplay Systems & GAS Custom Editor Tools
- Experience with 3rd person action games
- Deep familiarity and hands-on experience with Unreal Engine source code
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