Nekki · Удалённо · по договорённости
Responsibilities:
- Collaborate with Level and Game Designers and tech teams to conceptualize and implement blueprint systems for levels and encounters, ensuring functionality within internal systems.
- Assist in level preparation, including streaming, collider markup and internal system markers but not limited to, ensuring compatibility with technical constraints and artistic requests.
- Support and enhance level functionality during content development, integrating it seamlessly into the location.
- Participate in code reviews with technical teams during blueprint development.
What we are looking for:
- Knowledge of Unreal Engine.
- Proficiency in visual scripting (blueprints).
- Fluent communication in Russian is required.
Would be a plus:
- Deep knowledge of blueprints and C++.
- Experience with sequencer and streaming.
- Experience with Perforce or Git.
- Experience in designing and implementing game levels.
- Understanding the basics of game design.
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