Staff Software Engineer, Console - Unpublished R&D Product

Riot Games · Los Angeles, USA, Sydney, Australia · по договорённости

Компания
Riot Games
Город
Los Angeles, USA, Sydney, Australia
Зарплата
по договорённости
Уровень
senior
Формат
full_time
Иностранная компания
нанимает русскоязычных

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. We work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value. As a Staff Software Engineer, you’ll drive important features and provide other engineers with a clear illustration of extraordinary engineering.

As a Staff Software Engineer, Console on an unpublished R&D product, you will lead the way on console development for one of Riot’s most exciting new games. You will work closely with other experts in engineering, QA, art and design to ensure the game is meeting the team’s creative and quality marks on multiple platforms. In this role you will be hands-on in developing and debugging core features of the game, integrating console-specific systems, delivering the gamepad experience, and addressing certification requirements. You will work with state-of-the-art technology, and explore new solutions to surprise and delight our players as we bring this new game to life. You will report to the Senior Engineering Manager of the Tech Foundations team within an R&D game project.

Responsibilities:

Work closely with QA, engineers, designers and artists to understand and address the technical, creative and artistic requirements of the game on console

Investigate, understand and solve complex technical problems specific to console

Profile and optimize performance and memory usage on console platforms

Integrate first party features for each console platform into the game

Drive the implementation of technical certification requirements on each platform

Participate in the planning and execution of engineering work for console including requirements gathering, technical discovery, work breakdown and estimation

Drive exceptional quality by adhering to and evolving the team’s practices of engineering excellence, including code maintainability, quality, monitoring, code reviews, and documentation

Provide mentorship to new engineers as the team scales, and provide feedback that supports their technical growth

Required Qualifications:

8+ years of professional experience in software engineering, including experience delivering live or shipped products at scale

3+ years experience working on console-specific game development

Experience shipping one or more console platform titles

Experience in performance profiling and optimization on console

Experience implementing TCRs/TRCs for one or more console platforms

Proven ability to navigate ambiguity and solve complex problems with minimal support

Experience collaborating with teammates across multiple disciplines

Strong communication skills across technical and non-technical audiences

B.S. in computer science or equivalent experience

Desired Qualifications:

Experience building multiplayer games

Experience implementing or porting UI on console platforms

Experience implementing the gamepad experience for one or more console games

Experience with input handling (Common UI, Enhanced Input)

Experience in graphics/rendering

For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

At Riot Games, we put players first . That mission drives every decision in our quest to create games and experiences that make it better

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